Design Language

Design Language

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F: Friction can be a feature or a bug
Friction is a tool.
Jan 5
Interface-Off: What LLM designs the best marketing site?
Testing the design skills of Claude 4.6, Gemini 3, and Codex 5.2
Feb 16
E: Error Prevention - Stop people from messing up.
The best way for users to avoid errors is to stop them in the first place
Dec 22, 2025
A: Affordances - Making UI Actions Obvious
The art of crafting objects that whisper their purpose...
Nov 3, 2025
Introducing "Acquired Taste" - a product design teardown. Ep. 1 - Slack
A recording by David Issa and Jeremy Belcher of Design Language
Mar 22
54:47
Size does matter: how to use Hierarchy to direct attention
Visual hierarchy is the art of making sure users notice things in the right order
Feb 2
Progress is a hell of a drug
When people get close to a goal, they are more likely to complete it.
Jan 20
Indicators: WTF is happening rn?
Turning system behavior into confidence
Mar 2
Japandi - where calm is a competitive advantage
Japandi blends Japanese warmth with Scandinavian restraint. It emphasizes calm layouts, natural materials, and quiet confidence.
Mar 16
File storage is fucked. AI is making it worse. And Dropbox Isn't Helping : Acquired Taste
Episode 2 of Acquired Taste
Apr 5
39:28
D: Doherty Threshold — Designing for Instant Response
Designing for Instantaneous Interaction
Dec 8, 2025
C: Common Region - Grouping Related Elements Clearly
Grouping is one of design’s simplest, strongest tools
Nov 24, 2025
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